Portal game hints
The game is split up into twenty different test chambers, with the difficulty rising in a logarithmic fashion. After chamber 19 actually the 20th chamber, since numbering starts at 0 is complete, there are three additional levels. Once the game has been finished, you can play the advanced and challenge chambers. There are six advanced chambers, which are ordinary levels with extra obstacles and challenges added to make them that little bit more impossible.
They are unlocked as you complete each corresponding normal chamber. The challenge chambers are chambers with extra challenges added, and the objective for completing them is one of the following:. Throughout this walkthrough, you will find a basic solution; one that seems to be the expected solution based on the way the chambers were designed.
In every case, this is by no means the only solution. Quest for Glory 4. Lara Croft and the Guardian of Light. Portal is a puzzle adventure game by Valve that introduces a unique new mechanic of shooting portals to teleport yourself or objects from one place to another.
The game is fairly short but does have some interesting level designs. This walkthrough will give you a video and written solution to each of the 20 puzzles. You begin by waking up in a small lab room.
She takes you through a series of puzzles to test your skills but it turns out she has more sinister plans for you. Portal Chapter 1 Place it on the button and continue to the next area. The second half of the chamber presents you with the same problem, except that the orange portal is at the bottom of the pit. On the near left side of the room based on the direction you entered , you'll see an angled platform. Shoot your portal onto it, then fall through the orange portal in the pit.
You'll be launched to a two-tiered platform with a cube on it. Grab the cube and take it off the platform. Now you need to get yourself and the cube to the platform across from the one you're on. Facing the entrance, fire a portal into the top-left side of the wall.
Grab the cube and repeat the fall into the orange portal. Place the cube on the button behind the broken glass wall to raise a platform. Repeat the same jump, and you'll land on the platform, reaching the exit. Follow Wheatley's instructions and fire a portal on the wall behind him to move to the next room.
Once he opens the passageway, pick him up and carry him down the catwalk. There's nothing else to it. There are no significant puzzles in this story-progressing segment. Just listen to Wheatley and explore the ruins. When he's done talking, walk to the back of the area, near the incinerator tube, and down the metal staircase to the control room.
The rest of the section will take care of itself. The final segment is also simple - just follow the pathway, and use the portal gun to get past barriers. Eventually you will reach a cracked window which looks into a room full of detached panels.
Facing the window, turn to the right and walk around the room until you find an elevated platform on your right side. Portal up to that platform, and from there, you'll be able to fire a portal into the final room and enter it. Then just walk to the exit. Current page: Page 1. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more!
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